![]() ![]() It received positive reviews, with praise for its gameplay variety, visuals, and audio but criticism for its camera, voice acting, and plot. It was the final Sonic the Hedgehog game for a Sega console, released in the months after Sega discontinued the Dreamcast and transitioned to third-party development. Sonic Adventure 2 was released in June 2001. Sega announced Sonic Adventure 2 in October 1999 and exhibited it at E3 2000. Its locations were influenced by American locations such as San Francisco and Yosemite National Park. ![]() The development team expanded upon the presence of the Chao creatures and other player characters. Sonic Adventure 2 was produced in commemoration of the Sonic series' tenth anniversary and was designed to be faster-paced and more action-oriented than the original. Development began soon after the American release of Sonic Adventure in 1999 and lasted 18 months. ![]()
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